WARDOGS HQ › TTK chart › FAL vs M4
FAL vs M4
Up close the FAL kills an unarmored target faster (92 ms against 225 ms). Against Level 4 armor the FAL is faster (369 ms against 750 ms). The FAL holds full damage further (800 m against 500 m). The M4 is cheaper at $2,800 against $6,500.
Stats side by side
| FAL | M4 | |
|---|---|---|
| Class | Assault Rifle | Assault Rifle |
| Calibre | .308 Win | 5.56mm |
| Damage per round | 60 | 28 |
| Rate of fire | 650 RPM | 800 RPM |
| Fire modes | automatic, semi-automatic | automatic, semi-automatic |
| Full damage to | 800 m | 500 m |
| Damage at longest range | 20% at 1,200 m | 20% at 1,200 m |
| Muzzle velocity | 840 m/s | 910 m/s |
| Effective range | 800 m | 500 m |
| Accuracy | 0.58 MOA | 0.84 MOA |
| Price | $6,500 | $2,800 |
| Unlock | Infantry level 35 + $200,000 | Infantry level 20 + $100,000 |
| Weight | 4.25 kg | 2.92 kg |
Where each one wins
Against an unarmored torso, from 0 m to 1,000 m the FAL kills faster.
Torso TTK by range and armor
| Range | FAL no armor | M4 no armor | FAL Level 2 Armor | M4 Level 2 Armor | FAL Level 4 Armor | M4 Level 4 Armor |
|---|---|---|---|---|---|---|
| 0 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 50 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 100 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 200 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 300 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 400 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 500 m | 92 ms2 shots | 225 ms4 shots | 185 ms3 shots | 375 ms6 shots | 369 ms5 shots | 750 ms11 shots |
| 800 m | 92 ms2 shots | 375 ms6 shots | 185 ms3 shots | 675 ms10 shots | 369 ms5 shots | 1,125 ms16 shots |
| 1,000 m | 185 ms3 shots | 600 ms9 shots | 369 ms5 shots | 975 ms14 shots | 646 ms8 shots | 1,725 ms24 shots |
Headshot TTK up close
| Helmet | FAL | M4 |
|---|---|---|
| No helmet | instant1 shot | 75 ms2 shots |
| Level 1 Helmet | 92 ms2 shots | 150 ms3 shots |
| Level 2 Helmet | 92 ms2 shots | 150 ms3 shots |
| Level 3 Helmet | 92 ms2 shots | 225 ms4 shots |
| Level 4 Helmet | 185 ms3 shots | 300 ms5 shots |
Modelled from the 2026-09-03 game-data snapshot: FMJ rounds, every shot landing on the same zone, a 100-health target, and armor that holds for the whole fight. The clock runs over the gaps between shots, so a one-shot kill reads instant and bullet travel time is not included. Torso means centre mass; an upper-chest hit does about 10% more.
Frequently asked
Is the FAL or the M4 better in WARDOGS?
On time to kill, the FAL has the edge: Up close the FAL kills an unarmored target faster (92 ms against 225 ms). Against Level 4 armor the FAL is faster (369 ms against 750 ms). The FAL holds full damage further (800 m against 500 m). The M4 is cheaper at $2,800 against $6,500.
Which kills faster at range, the FAL or the M4?
Against an unarmored torso, from 0 m to 1,000 m the FAL kills faster.