WARDOGS HQ › TTK chart › MK22 TTK
MK22 TTK
The MK22 fires .308 Win at 46 rounds per minute for 60 damage a round. It kills an unarmored target in 2 torso shots (1,304 ms) and Level 4 armor in 4 (3,913 ms), and keeps full damage to 1,000 m, then falls to 40% by 1,600 m.
MK22 stats
| MK22 | |
|---|---|
| Class | Sniper Rifle |
| Calibre | .308 Win |
| Damage per round | 60 |
| Rate of fire | 46 RPM |
| Fire modes | semi-automatic |
| Full damage to | 1,000 m |
| Damage at longest range | 40% at 1,600 m |
| Muzzle velocity | 894 m/s |
| Effective range | 1,000 m |
| Accuracy | 0.16 MOA |
| Price | $6,400 |
| Unlock | Recon level 25 + $150,000 |
| Weight | 6.3 kg |
Torso TTK by range and armor
| Range | No armor | Level 1 Armor 30% | Level 2 Armor 40% | Level 3 Armor 55% | Level 4 Armor 65% |
|---|---|---|---|---|---|
| 0 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 100 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 300 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 500 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 800 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 1,000 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 1,500 m | 2,609 ms3 shots | 3,913 ms4 shots | 3,913 ms4 shots | 6,522 ms6 shots | 7,826 ms7 shots |
| 1,600 m | 2,609 ms3 shots | 5,217 ms5 shots | 5,217 ms5 shots | 7,826 ms7 shots | 10,435 ms9 shots |
| 2,000 m | 2,609 ms3 shots | 5,217 ms5 shots | 5,217 ms5 shots | 7,826 ms7 shots | 10,435 ms9 shots |
Headshot TTK by range and helmet
Sniper Rifle headshots do 3.2× damage.
| Range | No helmet | Level 1 Helmet 30% | Level 2 Helmet 40% | Level 3 Helmet 55% | Level 4 Helmet 65% |
|---|---|---|---|---|---|
| 0 m | instant1 shot | instant1 shot | instant1 shot | 1,304 ms2 shots | 1,304 ms2 shots |
| 100 m | instant1 shot | instant1 shot | instant1 shot | 1,304 ms2 shots | 1,304 ms2 shots |
| 300 m | instant1 shot | instant1 shot | instant1 shot | 1,304 ms2 shots | 1,304 ms2 shots |
| 500 m | instant1 shot | instant1 shot | instant1 shot | 1,304 ms2 shots | 1,304 ms2 shots |
| 800 m | instant1 shot | instant1 shot | instant1 shot | 1,304 ms2 shots | 1,304 ms2 shots |
| 1,000 m | instant1 shot | instant1 shot | instant1 shot | 1,304 ms2 shots | 1,304 ms2 shots |
| 1,500 m | 1,304 ms2 shots | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 2,609 ms3 shots |
| 1,600 m | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 2,609 ms3 shots | 3,913 ms4 shots |
| 2,000 m | 1,304 ms2 shots | 1,304 ms2 shots | 2,609 ms3 shots | 2,609 ms3 shots | 3,913 ms4 shots |
How the MK22 ranks among sniper rifles
The MK22 is number 2 of 5 sniper rifles on unarmored torso TTK; the AMR 50 is fastest at instant.
| Weapon | No armor | Level 4 Armor | No armor at 300 m | Head to head |
|---|---|---|---|---|
| AMR 50 | instant1 shot | 1,446 ms2 shots | instant1 shot | MK22 vs AMR 50 |
| MK22 | 1,304 ms2 shots | 3,913 ms4 shots | 1,304 ms2 shots | — |
| Mosin Nagant | 1,304 ms2 shots | 3,913 ms4 shots | 1,304 ms2 shots | MK22 vs Mosin Nagant |
| SV98 | 1,304 ms2 shots | 3,913 ms4 shots | 1,304 ms2 shots | MK22 vs SV98 |
| Scout Rifle TD | 2,609 ms3 shots | 9,130 ms8 shots | 2,609 ms3 shots | MK22 vs Scout Rifle TD |
Modelled from the 2026-09-03 game-data snapshot: FMJ rounds, every shot landing on the same zone, a 100-health target, and armor that holds for the whole fight. The clock runs over the gaps between shots, so a one-shot kill reads instant and bullet travel time is not included. Torso means centre mass; an upper-chest hit does about 10% more.
Frequently asked
How many shots does the MK22 take to kill in WARDOGS?
2 to the torso or 1 to the head against an unarmored target at close range. Against Level 4 armor it takes 4 torso shots.
What is the MK22 TTK in WARDOGS?
1,304 ms against an unarmored torso at close range, 1,304 ms against Level 1 armor and 3,913 ms against Level 4 armor, assuming every round lands.
Does the MK22 lose damage at range?
Yes. The MK22 keeps full damage to 1,000 m, then falls to 40% by 1,600 m. By 1,500 m an unarmored torso kill takes 3 shots instead of 2.