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WARDOGS HQ › TTK chart › MP5 TTK

MP5 TTK

The MP5 fires 9mm at 800 rounds per minute for 22 damage a round. It kills an unarmored target in 5 torso shots (300 ms) and Level 4 armor in 13 (900 ms), and keeps full damage to 200 m, then falls to 10% by 1,200 m.

Updated 2026-09-26 · built from the 2026-09-07 data snapshot

MP5 stats

MP5
ClassSubmachine Gun
Calibre9mm
Damage per round22
Rate of fire800 RPM
Fire modesautomatic, semi-automatic
Full damage to200 m
Damage at longest range10% at 1,200 m
Muzzle velocity400 m/s
Effective range200 m
Accuracy1.16 MOA
Price$1,500
UnlockMedic level 15 + $75,000
Weight2.54 kg

Torso TTK by range and armor

RangeNo armorLevel 1 Armor 30%Level 2 Armor 40%Level 3 Armor 55%Level 4 Armor 65%
0 m300 ms5 shots450 ms7 shots525 ms8 shots675 ms10 shots900 ms13 shots
25 m300 ms5 shots450 ms7 shots525 ms8 shots675 ms10 shots900 ms13 shots
50 m300 ms5 shots450 ms7 shots525 ms8 shots675 ms10 shots900 ms13 shots
100 m300 ms5 shots450 ms7 shots525 ms8 shots675 ms10 shots900 ms13 shots
150 m300 ms5 shots450 ms7 shots525 ms8 shots675 ms10 shots900 ms13 shots
200 m300 ms5 shots450 ms7 shots525 ms8 shots675 ms10 shots900 ms13 shots
300 m525 ms8 shots750 ms11 shots900 ms13 shots1,200 ms17 shots1,500 ms21 shots

Headshot TTK by range and helmet

Submachine Gun headshots do 2.1× damage.

RangeNo helmetLevel 1 Helmet 30%Level 2 Helmet 40%Level 3 Helmet 55%Level 4 Helmet 65%
0 m150 ms3 shots225 ms4 shots225 ms4 shots300 ms5 shots450 ms7 shots
25 m150 ms3 shots225 ms4 shots225 ms4 shots300 ms5 shots450 ms7 shots
50 m150 ms3 shots225 ms4 shots225 ms4 shots300 ms5 shots450 ms7 shots
100 m150 ms3 shots225 ms4 shots225 ms4 shots300 ms5 shots450 ms7 shots
150 m150 ms3 shots225 ms4 shots225 ms4 shots300 ms5 shots450 ms7 shots
200 m150 ms3 shots225 ms4 shots225 ms4 shots300 ms5 shots450 ms7 shots
300 m225 ms4 shots375 ms6 shots450 ms7 shots600 ms9 shots750 ms11 shots

How the MP5 ranks among SMGs

The MP5 is number 3 of 4 SMGs on unarmored torso TTK; the Super-45 is fastest at 150 ms.

WeaponNo armorLevel 4 ArmorNo armor at 300 mHead to head
Super-45150 ms4 shots450 ms10 shots300 ms7 shotsMP5 vs Super-45
AMP-9267 ms5 shots800 ms13 shots467 ms8 shotsMP5 vs AMP-9
MP5300 ms5 shots900 ms13 shots525 ms8 shots—
PP-19 Vityaz300 ms5 shots900 ms13 shots525 ms8 shotsMP5 vs PP-19 Vityaz

Modelled from the 2026-09-03 game-data snapshot: FMJ rounds, every shot landing on the same zone, a 100-health target, and armor that holds for the whole fight. The clock runs over the gaps between shots, so a one-shot kill reads instant and bullet travel time is not included. Torso means centre mass; an upper-chest hit does about 10% more.

Frequently asked

How many shots does the MP5 take to kill in WARDOGS?

5 to the torso or 3 to the head against an unarmored target at close range. Against Level 4 armor it takes 13 torso shots.

What is the MP5 TTK in WARDOGS?

300 ms against an unarmored torso at close range, 450 ms against Level 1 armor and 900 ms against Level 4 armor, assuming every round lands.

Does the MP5 lose damage at range?

Yes. The MP5 keeps full damage to 200 m, then falls to 10% by 1,200 m. By 300 m an unarmored torso kill takes 8 shots instead of 5.